Slowpoke
#79 Slowpoke
Water
Psychic
Evolution
Slowpoke
↓ 50
Slowbro
Slowking

Max CP
#243 / 151
Pokémon CP ranking

Base Stats

109
Attack
109
Defense
180
Stamina

Basic Moves
Name Type Damage Damage
per Second
Duration (ms) Obtained
Energy
Obtained
Energy
per Second
             
Confusion
Psychic
20 +4 12.50 +2.5 1600 15 9.38
Water Gun
Water
5 +1 10.00 +2 500 5 10.00


Charge Moves
Name Type Damage Damage
per Second
Duration (ms) Energy
Cost
Damage
Window (ms)
Crit
Chance
               
Psychic
Psychic
100 +20 35.71 +7.1 2800 100 1300 5.00%
Psyshock
Psychic
65 +13 24.07 +4.8 2700 33 600 5.00%
Water Pulse
Water
70 +14 21.88 +4.4 3200 50 700 5.00%


Type Effectiveness against Slowpoke
x 0.714:
Fighting
Fire
Ice
Psychic
Steel
Water
x 1:
Dragon
Fairy
Flying
Ground
Normal
Poison
Rock
x 1.4:
Bug
Dark
Electric
Ghost
Grass


Notes
This are the new efficiencies in Pokémon GO (see here):

  • Effectiv: 1.25 => 1.40
  • Not effectiv: 0.80 => 0.714
  • Imune: 0.80 => 0.51
  • STAB: 1.25 => 1.20

The type strength and weaknesses still stack multiplicatively in Pokémon GO. So the values above are already the stacked damage multiplier.

Example (Steelix):

Poison is weak against ground and steel is imune against poison. So the final damage multiplier for poison against steelix will be 0.714 x 0.51 = 0.364.

Exception: If a move is effectiv against the first type and not effectiv against the second type it would be 1.4 x 0.714 = 0.9996. But above we are showing it as 1.


The moves highlighted in green have the same type as the Pokémon and deal 20% more damage. (Same Type Attack Bonus)
© Moritz Müller | All Rights Reserved | Contact

Last update: 2nd September, 2017


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