Primeape
#57 Primeape
Fighting
Evolution
Mankey
↓ 50
Primeape

Max CP
#84 / 151
Pokémon CP ranking

Base Stats

207
Attack
144
Defense
130
Stamina

Basic Moves
Name Type Damage Damage
per Second
Duration (ms) Obtained
Energy
Obtained
Energy
per Second
             
Counter
Fighting
12 +2.4 13.33 +2.7 900 8 8.89
Karate Chop
Fighting
8 +1.6 10.00 +2 800 10 12.50
Low Kick
Fighting
6 +1.2 10.00 +2 600 6 10.00


Charge Moves
Name Type Damage Damage
per Second
Duration (ms) Energy
Cost
Damage
Window (ms)
Crit
Chance
               
Close Combat
Fighting
100 +20 43.48 +8.7 2300 100 1300 5.00%
Cross Chop
Fighting
50 +10 33.33 +6.7 1500 50 400 25.00%
Low Sweep
Fighting
40 +8 21.05 +4.2 1900 33 350 5.00%
Night Slash
Dark
50 22.73 2200 33 700 25.00%


Type Effectiveness against Primeape
x 0.714:
Bug
Dark
Rock
x 1:
Dragon
Electric
Fighting
Fire
Ghost
Grass
Ground
Ice
Normal
Poison
Steel
Water
x 1.4:
Fairy
Flying
Psychic


Notes
This are the new efficiencies in Pokémon GO (see here):

  • Effectiv: 1.25 => 1.40
  • Not effectiv: 0.80 => 0.714
  • Imune: 0.80 => 0.51
  • STAB: 1.25 => 1.20

The type strength and weaknesses still stack multiplicatively in Pokémon GO. So the values above are already the stacked damage multiplier.

Example (Steelix):

Poison is weak against ground and steel is imune against poison. So the final damage multiplier for poison against steelix will be 0.714 x 0.51 = 0.364.

Exception: If a move is effectiv against the first type and not effectiv against the second type it would be 1.4 x 0.714 = 0.9996. But above we are showing it as 1.


The moves highlighted in green have the same type as the Pokémon and deal 20% more damage. (Same Type Attack Bonus)
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Last update: 2nd September, 2017


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