Marill
#183 Marill
Water
Fairy
Evolution
Marill
↓ 25
Azumarill

Max CP
#241 / 151
Pokémon CP ranking

Base Stats

37
Attack
93
Defense
140
Stamina

Basic Moves
Name Type Damage Damage
per Second
Duration (ms) Obtained
Energy
Obtained
Energy
per Second
             
Bubble
Water
12 +2.4 10.00 +2 1200 14 11.67
Tackle
Normal
5 10.00 500 5 10.00


Charge Moves
Name Type Damage Damage
per Second
Duration (ms) Energy
Cost
Damage
Window (ms)
Crit
Chance
               
Aqua Tail
Water
50 +10 26.32 +5.3 1900 33 450 5.00%
Body Slam
Normal
50 26.32 1900 33 500 5.00%
Bubble Beam
Water
45 +9 23.68 +4.7 1900 33 250 5.00%


Type Effectiveness against Marill
x 0.51:
Dragon
x 0.714:
Bug
Dark
Fighting
Fire
Ice
Water
x 1:
Fairy
Flying
Ghost
Ground
Normal
Psychic
Rock
Steel
x 1.4:
Electric
Grass
Poison


Notes
This are the new efficiencies in Pokémon GO (see here):

  • Effectiv: 1.25 => 1.40
  • Not effectiv: 0.80 => 0.714
  • Imune: 0.80 => 0.51
  • STAB: 1.25 => 1.20

The type strength and weaknesses still stack multiplicatively in Pokémon GO. So the values above are already the stacked damage multiplier.

Example (Steelix):

Poison is weak against ground and steel is imune against poison. So the final damage multiplier for poison against steelix will be 0.714 x 0.51 = 0.364.

Exception: If a move is effectiv against the first type and not effectiv against the second type it would be 1.4 x 0.714 = 0.9996. But above we are showing it as 1.


The moves highlighted in green have the same type as the Pokémon and deal 20% more damage. (Same Type Attack Bonus)
© Moritz Müller | All Rights Reserved | Contact

Last update: 21st June, 2017


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