Magneton
#82 Magneton
Electric
Steel
Evolution
Magnemite
↓ 50
Magneton

Max CP
#107 / 151
Pokémon CP ranking

Base Stats

223
Attack
182
Defense
100
Stamina

Basic Moves
Name Type Damage Damage
per Second
Duration (ms) Obtained
Energy
Obtained
Energy
per Second
             
Charge Beam
Electric
8 +1.6 7.27 +1.5 1100 15 13.64
Spark
Electric
6 +1.2 8.57 +1.7 700 9 12.86
Thunder Shock
Electric
5 +1 8.33 +1.7 600 8 13.33


Charge Moves
Name Type Damage Damage
per Second
Duration (ms) Energy
Cost
Damage
Window (ms)
Crit
Chance
               
Discharge
Electric
65 +13 26 +5.2 2500 33 400 5.00%
Flash Cannon
Steel
100 +20 37.04 +7.4 2700 100 900 5.00%
Magnet Bomb
Steel
70 +14 25 +5 2800 33 400 5.00%
Zap Cannon
Electric
140 +28 37.84 +7.6 3700 100 500 5.00%


Type Effectiveness against Magneton
x 0.51:
Flying
Poison
Steel
x 0.714:
Bug
Dragon
Electric
Fairy
Grass
Ice
Normal
Psychic
Rock
x 1:
Dark
Ghost
Water
x 1.4:
Fighting
Fire
x 1.96:
Ground


Notes
This are the new efficiencies in Pokémon GO (see here):

  • Effectiv: 1.25 => 1.40
  • Not effectiv: 0.80 => 0.714
  • Imune: 0.80 => 0.51
  • STAB: 1.25 => 1.20

The type strength and weaknesses still stack multiplicatively in Pokémon GO. So the values above are already the stacked damage multiplier.

Example (Steelix):

Poison is weak against ground and steel is imune against poison. So the final damage multiplier for poison against steelix will be 0.714 x 0.51 = 0.364.

Exception: If a move is effectiv against the first type and not effectiv against the second type it would be 1.4 x 0.714 = 0.9996. But above we are showing it as 1.


The moves highlighted in green have the same type as the Pokémon and deal 20% more damage. (Same Type Attack Bonus)
© Moritz Müller | All Rights Reserved | Contact

Last update: 2nd September, 2017


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