Haunter
#93 Haunter
Ghost
Poison
Evolution
Gastly
↓ 25
Haunter
↓ 100
Gengar

Max CP
#119 / 151
Pokémon CP ranking

Base Stats

223
Attack
112
Defense
90
Stamina

Basic Moves
Name Type Damage Damage
per Second
Duration (ms) Obtained
Energy
Obtained
Energy
per Second
             
Astonish
Ghost
8 +1.6 7.27 +1.5 1100 14 12.73
Lick
Ghost
5 +1 10.00 +2 500 6 12.00
Shadow Claw
Ghost
9 +1.8 12.86 +2.6 700 6 8.57


Charge Moves
Name Type Damage Damage
per Second
Duration (ms) Energy
Cost
Damage
Window (ms)
Crit
Chance
               
Dark Pulse
Dark
80 26.67 3000 50 900 5.00%
Shadow Ball
Ghost
100 +20 33.33 +6.7 3000 50 400 5.00%
0
Sludge Bomb
Poison
80 +16 34.78 +7 2300 50 1000 5.00%


Type Effectiveness against Haunter
x 0.364:
Fighting
x 0.51:
Normal
Poison
x 0.714:
Bug
Fairy
Grass
x 1:
Dragon
Electric
Fire
Flying
Ice
Rock
Steel
Water
x 1.4:
Dark
Ghost
Ground
Psychic


Notes
This are the new efficiencies in Pokémon GO (see here):

  • Effectiv: 1.25 => 1.40
  • Not effectiv: 0.80 => 0.714
  • Imune: 0.80 => 0.51
  • STAB: 1.25 => 1.20

The type strength and weaknesses still stack multiplicatively in Pokémon GO. So the values above are already the stacked damage multiplier.

Example (Steelix):

Poison is weak against ground and steel is imune against poison. So the final damage multiplier for poison against steelix will be 0.714 x 0.51 = 0.364.

Exception: If a move is effectiv against the first type and not effectiv against the second type it would be 1.4 x 0.714 = 0.9996. But above we are showing it as 1.


The moves highlighted in green have the same type as the Pokémon and deal 20% more damage. (Same Type Attack Bonus)
© Moritz Müller | All Rights Reserved | Contact

Last update: 2nd September, 2017


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