Ditto
#132 Ditto
Normal
Evolution
Ditto

Max CP
#222 / 151
Pokémon CP ranking

Base Stats

91
Attack
91
Defense
96
Stamina

Basic Moves
Name Type Damage Damage
per Second
Duration (ms) Obtained
Energy
Obtained
Energy
per Second
             
Pound
Normal
7 +1.4 11.67 +2.3 600 6 10.00


Charge Moves
Name Type Damage Damage
per Second
Duration (ms) Energy
Cost
Damage
Window (ms)
Crit
Chance
               
Struggle
Normal
35 +7 15.91 +3.2 2200 33 800 0.00%


Type Effectiveness against Ditto
x 0.51:
Ghost
x 1:
Bug
Dark
Dragon
Electric
Fairy
Fire
Flying
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
x 1.4:
Fighting


Notes
This are the new efficiencies in Pokémon GO (see here):

  • Effectiv: 1.25 => 1.40
  • Not effectiv: 0.80 => 0.714
  • Imune: 0.80 => 0.51
  • STAB: 1.25 => 1.20

The type strength and weaknesses still stack multiplicatively in Pokémon GO. So the values above are already the stacked damage multiplier.

Example (Steelix):

Poison is weak against ground and steel is imune against poison. So the final damage multiplier for poison against steelix will be 0.714 x 0.51 = 0.364.

Exception: If a move is effectiv against the first type and not effectiv against the second type it would be 1.4 x 0.714 = 0.9996. But above we are showing it as 1.


The moves highlighted in green have the same type as the Pokémon and deal 20% more damage. (Same Type Attack Bonus)
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Last update: 21st June, 2017


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